Simple Sounds¶

Creates a simple one-shot sound structure. Based on the selected playback mode, sounds added will be either played back in sequence or at random. See RandomSequenceContainers for more details.
You can also use the Create Play-/Stop-Event tool to just create the events and attach your own structures to them later.
flowchart TD
Play["[Event]" Play_x123456789] -->|Play-Action| RSC(RandomSequenceContainer)
Stop["[Event]" Stop_x123456789] -->|Stop-Action| RSC
RSC --> S1(Sound1)
RSC --> S2(Sound2)
RSC --> SN(...)